Playability and player experience

H Bouwknegt, K Nuijten, L Calvi • Paperback (ENG)



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Korte inhoud

The development of systems for establishing playability and player experience, as well as implementing suchmeasures earlier in the game design cycle can be expected to optimize the game development process as well as the final game design.

This book contains the 7 papers that were selected for the Playability and Player Experience workshop that was held in conjunction with the Fun and Games Conference 2010, hosted by the Centre for User Experience Research of the Katholieke Universiteit Leuven in Belgium. All these papers were positively refereed by an International Programme Committee consisting of 12 qualified experts with a wide variety of backgrounds and expertise domains.

The focus of the Playability and Player Experience workshop was on the development and use of all kinds of playability and player experiencemeasures (like quantitativemetrics and data harvesting) to evaluate digital games. Because playtestingmetrics are standard practice in larger game development studios, we decided to predominantly focus the workshop on casual games playabilitymeasures: playtestingmetrics are verymuch in demand yet not often available within the casual gaming industry.

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Auteur(s)H Bouwknegt, K Nuijten, L Calvi
UitvoeringPaperback (ENG)
Aantal pagina's114
Afmetingen314 x 254 x 27 mm.
Gewicht450 gr.  

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